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I’m not sure why anyone would want to do this, but Artefacts Studios makes you wait at least fifteen seconds before retrying the same race again. Moto Racer 4 is the type of game that, if anything, it wants you to boil with anger after spending ages racing just so you can see a breakdown of your style points. One thing that is incredibly annoying in games is when you lose a mission and the first thing you want to do is retry immediately. If the racing was fun then maybe the game would’ve been redeemable for the local multiplayer (if you can get it to work), but even then I couldn’t recommend it, especially not at the launch price of £22. You can eventually gain the ability to perform turbo boosts from wheelies, but that only adds to the monotonous task of racing.
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You never feel like you are going at insane speeds because you are practically at the same speed throughout the entire race. If there is a chance that I am wrong about the boost reward you get, then that in itself is a problem.
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Whether you do a simple trick of holding up your hands for a few seconds or doing a super-man backflip, ultimately you still receive the same amount of boost despite the larger risk. I mean, it’s alright but it just feels a bit boring. During the dirt bike races, players can perform tricks in the air in order to gain a sweet boost for about a second or so. The Slalom challenges were definitely not perfect, but they brought something slightly different to the table and were easily the highlights of the Progression mode.įor a game that focuses on racing, you’d think the developers would try to make it fun. It would have been nice to play other unique challenges like this as opposed to the ‘come in first or lose’ missions. In the Slalom challenges, players have to pass the cars in a certain direction in order to race for a certain amount of time. There is one challenge that is genuinely cool and that is Slalom. The missions in the game come in a few varieties: Last Man Standing, the last person at set intervals is eliminated Survival, drive through checkpoints to lengthen your time on the track King of the Road, stay in first for as long as you can to win the race… you get the idea. Remember, there are only fourteen tracks in the game, so you’d better get used to playing all of them because you’ll be racing on them frequently. Progression mode features ten blocks of missions, each one ending in a Championship that spans three to five races. The Progression mode is likely the only mode you will ever play in Moto Racer 4, and if you aren’t amazing at racing games then you’ll be playing it for quite a long time. Featuring fourteen different tracks to race on as well as a Progression mode that allows you to unlock content, there’s a decent amount in the game to keep you occupied if you choose to spend your time with it. You can drive at high-speed on a motorcycle and occasionally you are able to do tricks for some style points. Most of the promotional material for Moto Racer 4 is accurate to how the game actually plays.
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#Moto racer 4 review software#
Unlike the previous games in the series (created by Delphine Software International), Moto Racer 4 has been developed by Artefacts Studios, the team behind Moto Racer DS.
#Moto racer 4 review free#
Unfortunately, this game is not featured on PlayStation Plus, and even if it was technically free I still wouldn't recommend spending time playing it. You know what I’m talking about, the random titles in the Instant Game Collection that you’ve never heard of and almost certainly don't want to play.
#Moto racer 4 review plus#
Moto Racer 4 fits a category of games that I like to call ‘filler PlayStation Plus games’.
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